Aesthetic-Usability Effect
Users often perceive aesthetically pleasing design as design that’s more usable.
Users often perceive aesthetically pleasing design as design that’s more usable.
The tendency for people to get overwhelmed when they are presented with a large number of options, often used interchangeably with the term paradox of choice.
A process by which individual pieces of an information set are broken down and then grouped together in a meaningful whole.
A systematic error of thinking or rationality in judgment that influence our perception of the world and our decision-making ability.
The amount of mental resources needed to understand and interact with an interface.
Productivity soars when a computer and its users interact at a pace (<400ms) that ensures that neither has to wait on the other.
The time to acquire a target is a function of the distance to and size of the target.
The mental state in which a person performing some activity is fully immersed in a feeling of energized focus, full involvement, and enjoyment in the process of the activity.
The tendency to approach a goal increases with proximity to the goal.
The time it takes to make a decision increases with the number and complexity of choices.